Illustrator, Graphic Designer, and Visual Storyteller
I am a Visual Artist specializing in Illustration and Graphic Design, based in Jalisco, Mexico, and originally from Mexico City. My mission is to be a visual storyteller, crafting dynamic, colorful illustrations that spark imagination and forge emotional connections with viewers.
My work is deeply influenced by a lifelong passion for creating fantastic characters and imaginative scenarios, drawing heavy inspiration from the narrative and art of classic video games. This desire to tell stories through visuals led me to formal study in Graphic Design, transforming me into the avid daydreamer and professional artist I am today.

Artistic Influences & Style
My artistic style is highly character-focused and vibrant. While earlier influences included artists like Sugimori Ken (Pokémon), my current aesthetic draws inspiration from the dynamic styles of Arashi Takemoto, Nomura Tetsuya, and Amano Shiro, among other talented friends and colleagues.

Professional Services & Creative Focus
I work independently, offering dedicated expertise to fellow creatives and professional brands. My core services are:
- Illustration: High-quality digital illustration for editorial, web, and social media content.
- Graphic Design: Visual communication design, including assets for branding, websites, social platforms, and specialized design for printing.
- Mentoring: Providing social media mentoring and strategic visual advice to artists and independent brands.

Until 2017, I gained invaluable corporate experience as an Internal Communications Manager and Graphic Designer, managing all visual communications—from creating images for company blogs and websites to internal community engagement. This background gives me a unique understanding of how to align visuals with strategic brand messaging.
In my spare time, I like to roam the city, play videogames, draw on my sketchbooks and take tons of photos! I’m excited to participate in projects related to making illustrations for books and magazines, specially if they are targeted to kids; and as a concept illustrator and/or character designer for a videogame; to mention a few of my preferred positions; a dream that started back in the early 2000s, inspired in countless works by other illustrators, and is still alive today.



